Amazon GameLift now supports containers for building, deploying and running on GameLift
Hello GameLift Devs,
Today, the Amazon GameLift team is excited to announce that Amazon GameLift now supports containers for building, deploying, and running game server packages. With today’s Public Preview launch, customers will be able to provide GameLift container images and create a fleet that can operate and scale these containers. Combining containers with GameLift allows developers to develop their code in an environment and deploy them to GameLift, without having to worry about any mismatches between their development and production environments. This allows customers to iterate and deploy faster while building their game server hosting implementation on GameLift, and easily scale production fleets to meet player demand.
We heard from customers that support for Docker containers is a key feature that unlocks adoption of GameLift, as well as an ease-of-use feature that they can use to accelerate their development cycle. Containers package up the entire runtime environment - all the code, dependencies, and configuration files needed to run the game server. With container support on GameLift, customers can seamlessly move game server builds between their local machines for testing, staging environments, and production deployments without worrying about missing dependencies or configuration drift. Containers also allow efficient use of resources by running multiple isolated game servers on the same host machine. Overall, containerization simplifies the deployment process, enables consistent and secure environments, and optimizes resources utilization for game server builds.
To learn more about the containers support on GameLift, see the following resources:
What’s new post
Release notes
Mark Choi | PM, Amazon GameLift