Al usar AWS re:Post, aceptas las AWS re:Post Términos de uso

Unreal Engine 5.3 - GameLift - SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT

0

Hi,

We are using the gamelift sdk with unreal engine 5.3 and we have been trying for days now to deploy our dedicated server, each time we have the following error :

SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT

The server process did not call InitSDK() within the time expected. Check your game session log to see why InitSDK() was not called in time.

We have been trying a lot of troubleshooting now, could we get support with our fleet ID to solve that issue as we are running out of time on this project.

Thanks

preguntada hace 7 meses266 visualizaciones
1 Respuesta
0

Hi SF53,

You can follow this link to Remotely access Amazon GameLift fleet instances to access all logs directly from the host for debugging your issue.

In your specific case, this seems like a problem with openSSL dependency. You'll need to bundle openSSL into the server build, e.g. libssl-1_1-x64.dll and libcrypto-1_1-x64.dll. Note: the openSSL version needs to be consistent with the openSSL that Unreal Engine is using. See instructions in https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-engines-setup-unreal.html https://docs.aws.amazon.com/gamelift/latest/developerguide/unreal-plugin-ec2.html#unreal-plugin-ec2-integrate

AWS
respondido hace 6 meses

No has iniciado sesión. Iniciar sesión para publicar una respuesta.

Una buena respuesta responde claramente a la pregunta, proporciona comentarios constructivos y fomenta el crecimiento profesional en la persona que hace la pregunta.

Pautas para responder preguntas