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GameLiftLocal is designed for integrating with an older version (4.x) of the GameLift Server SDK (see https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-testing-local.html) while the latest version of the Amazon GameLift Plugin for Unreal Engine uses the latest version (5.x) of the GameLift Server SDK. The Amazon GameLift Plugin for Unreal Engine provides a mechanism for an Unreal game server to integrate with the Amazon GameLift CPP Server SDK (which is needed for the game server to communicate with GameLift). Please refer to https://docs.aws.amazon.com/gamelift/latest/developerguide/unreal-plugin.html for instructions on how to set up Unreal to work with GameLift along with GameLift Anywhere which is the current method to locally test your server process.
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