AWS re:Post을(를) 사용하면 다음에 동의하게 됩니다. AWS re:Post 이용 약관

Unreal Engine 5.3 - GameLift - SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT

0

Hi,

We are using the gamelift sdk with unreal engine 5.3 and we have been trying for days now to deploy our dedicated server, each time we have the following error :

SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT

The server process did not call InitSDK() within the time expected. Check your game session log to see why InitSDK() was not called in time.

We have been trying a lot of troubleshooting now, could we get support with our fleet ID to solve that issue as we are running out of time on this project.

Thanks

질문됨 7달 전269회 조회
1개 답변
0

Hi SF53,

You can follow this link to Remotely access Amazon GameLift fleet instances to access all logs directly from the host for debugging your issue.

In your specific case, this seems like a problem with openSSL dependency. You'll need to bundle openSSL into the server build, e.g. libssl-1_1-x64.dll and libcrypto-1_1-x64.dll. Note: the openSSL version needs to be consistent with the openSSL that Unreal Engine is using. See instructions in https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-engines-setup-unreal.html https://docs.aws.amazon.com/gamelift/latest/developerguide/unreal-plugin-ec2.html#unreal-plugin-ec2-integrate

AWS
답변함 6달 전

로그인하지 않았습니다. 로그인해야 답변을 게시할 수 있습니다.

좋은 답변은 질문에 명확하게 답하고 건설적인 피드백을 제공하며 질문자의 전문적인 성장을 장려합니다.

질문 답변하기에 대한 가이드라인

관련 콘텐츠