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In Amazon GameLift FlexMatch, the concept of "teams" refers to how players are grouped for a multiplayer match. Here's a breakdown of what it means to have a single team vs. multiple teams:
Single Team:
- When you configure a FlexMatch rule set for a single team, the matchmaking process focuses on finding enough players to fill a single team of a specific size.
- Imagine a game mode like a cooperative survival game where players work together against AI enemies. Here, you'd likely set up a single team with a defined size (e.g., 4 players)
Multiple Teams:
- When you configure a FlexMatch rule set for multiple teams, the matchmaking process considers forming multiple teams of a specific size.
- This is ideal for competitive multiplayer games like capture the flag or team deathmatch, where players are divided into opposing teams.
For a 1v1 matchmaking scenario in Amazon GameLift FlexMatch, the correct way to define teams is to configure your rule set for a single team with a team size of 2.
Then define matchmaking criteria for the players within the single team. These criteria could include: Skill level (for balanced competition) Ping (for low latency connections) Preferred game mode (optional, if applicable) Other relevant player attributes specific to your game
& for Match Formation: FlexMatch will search for players that meet the defined criteria. Once two players are found, they will be automatically placed together in the single team, essentially forming a 1v1
Hope it helps.
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