All Content tagged with Amazon GameLift

game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games

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Hello. I have this matchmaking configuration ``` { "name": "GOF-Matchmaking-6P", "ruleLanguageVersion": "1.0", "teams": [{ "name": "Dragons", "minPlayers": 6, ...
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answers
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810
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zerox
asked 2 months ago
I'm trying to create a fleet with a build I recently uploaded, but fleet setup always stuck at "Downloading" phase. Is this caused by the build I uploaded? I want to erase the fleet, but the download...
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answers
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126
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jyk95
asked 3 months ago
Hi, Because of Gamelift Gamelift Server SDK Plugin for UE not being compatible with UE 5.4 which got recently released, I am not able to update our project to the latest version of UE. Is there any...
2
answers
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242
views
asked 3 months ago
I am following along the developer documentation to integrate my Unity project with my gamelift services and can't seem to find the proper Realtime Client SDK download location. The instructions to...
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answers
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226
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michael
asked 3 months ago
Hello guys. I want to create a matchmaking rule for my game and to relax the player's rank after a certain time. The problem is that even if one player is level 0 and another one is level 100, a match...
2
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185
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zerox
asked 4 months ago
We're building a (web) game using [AWS GameLift with a "Realtime server"](https://docs.aws.amazon.com/gamelift/latest/developerguide/realtime-intro.html) for the multiplayer backend. We'd like to...
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883
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Bas
asked 4 months ago
My server processes can get into a bad state, and I'd like to be able to terminate the process via the gamelift cli. Is there a way to do that? I may be missing it, but I'm not seeing anything in...
Accepted AnswerAmazon GameLift
2
answers
0
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277
views
asked 5 months ago
Hey, I'm trying to implement the manual backfill into my server. I'm using Unreal Engine 5.3 and the GameLift plugin for Unreal. Unfortunately when I call StartMatchBackfill I get a...
Accepted AnswerAmazon GameLift
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276
views
asked 5 months ago
I am operating an old game that has entered the "long tail" of its life cycle. At some point the GameLift EC2-managed server costs will cost more than the game makes in revenues, which means the game...
2
answers
0
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153
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asked 5 months ago