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Game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games

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GameLift expands support with additional EC2 instance families
Onboarding to Amazon GameLift Servers just got faster! The Amazon GameLift Servers Game Server Wrapper is an open-source tool that eliminates the need for server SDK integration, significantly reducin...
Faster multiplayer hosting with containers on Amazon GameLift Servers
AWS
CGuoEXPERT
published a year ago0 votes326 views
We are excited to announce that Amazon GameLift is now Amazon GameLift Servers. With this update, we are proud to introduce Amazon GameLift Streams.
Hello, I've been struggling with this warning/error for some time now. After each match, I want to destroy the game session so that it becomes available for the next players who want to start a server...
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145
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asked a year ago
Hello! I am facing an issue connecting to gamelift managed containers after the game session is created on the fleet. Both of my TCP and UDP port range for the container group definitions are set to...
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174
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asked a year ago
After downloading Official AWS UE Plugin, base on the README file in GameLiftServerSDK folder. I had setup the InitSDK function as below. ``` if (FParse::Value(FCommandLine::Get(), TEXT("-authtoken...
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202
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asked a year ago
We have long running game worlds and players can be matched with others based on their similar attributes to join a shared world. As it's a long running persistent world, players leave and we remove t...
2
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134
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asked a year ago
There are 2 fleets: **New fleet:** My fleet ID is fleet-9d220d81-3a81-49aa-b685-31150d9486e3 ![Enter image description here](/media/postImages/original/IM8FjZk2uFSYmnO-CjcWXqhg) Fleet status is Acti...
3
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127
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asked a year ago
I want to use Managed Containers with GameLift, but I have a requirement to to apply TLS to the endpoints. I'm struggling to find documentation about whether Managed Container fleets support TLS certi...
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230
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asked a year ago
Amazon GameLift launches Queue Location Override, a new feature to allow dynamically updating game session placement location for every game session placement request, overriding the static location o...
Hi everyone, We are currently creating multiple game sessions on GameLift Managed EC2 fleets. For instance, in only one fleet, we are running 20 game sesssions concurrently and with scale policy, Gam...
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252
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asked a year ago
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