All Content tagged with Amazon GameLift
game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games
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Hello, our team using gamelift with unity engine(use gamelift sdk 5.1.2).
I was always using GameLift well, but one day I sent a session creation request, and the session was created, but it ended...
Hi, our team implemented session based game with unity and use gamelift as well.
But when we scale up the fleet manually(not waiting for target based auto scale up), some activated session suddenly...
EXPERT
published 2 months ago0 votes485 views
My Flexmatch "GameLift Matchmaking Event" is giving an error that says "MatchmakingFailed" and reason is "PLACING_FAILED" with the following message that says "Game session reservation has failed...
EXPERT
published 2 months ago0 votes769 views
So my question is as stated, it seem to be two reference sdk and it is different syntax. Which one Should i use when programming server code on UE5.
// Server SDK...
So i keep getting this annoying error saying "SERVER_PROCESS_CRASHED -- The server process exited without calling ProcessEnding(). Check your game session log to see why ProcessEnding() was not...
EXPERT
published 2 months ago0 votes567 views
I was trying to setup GameLift for my Unreal Engine 5.3 game project. I started from here: [https://aws.amazon.com/gamelift/getting-started/]() and when I navigate to Unreal Engine link there...
Hi,
After upgrading to SDK version 5+, my server logs have stopped working.
I used to dump a file using a launch parameter in the Runtime Configuration (-logFile "serverOut.txt") and that worked...
The code seems to be without any errors within the plugin but still compiling seems to keep failing. There are no changes made to the original UE5 GameLift plugin
```
0>[1/5] Compile [x64]...
I am looking for a formal confirmation for the following:
1. There are no precompiled .so files for the SDK.
2. And there is no way to compile the SDK with UE5's current openssl version (1.1.1t)
and...