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Amazon GameLift Servers now enables automatic scaling to and from zero instances, addressing a critical cost optimization challenge for game developers.
Amazon GameLift Servers Realtime adds support for Node.js 24.x runtime on Amazon Linux 2023, bringing the latest features, security improvements, and optional install script capability.
This guide walks you through enabling camera and microphone functionality on EC2 Windows Server instances.
This article outlines 2 new capabilities released by Amazon GameLift Streams: session performance statistics and improved session status reasons and error messaging.
This article highlights two new capabilities to help developers optimize performance and lower their costs on Amazon GameLift Streams.
Announcing a new blog post that demonstrates how AWS customers can build rich interactivity using data channels, for Unreal Engine.
Deploy a complete, production ready solution for event driven game session placement using Amazon GameLift Queues, featuring automated deployment with AWS CDK.
Announcing a new blog post that demonstrates how AWS customers can run Unreal Engine 5.6 games with Proton on Amazon GameLift Streams Linux Runtime.
Get personalized guidance for game server deployments with Amazon Q Developer integration.
We are excited to announce that Amazon GameLift Streams now provides utilization metrics for service quota usage, giving customers enhanced visibility into their resource utilization.
We are excited to announce that Amazon GameLift Streams now helps customers proactively manage their streaming infrastructure through AWS Health notifications.
View and connect to your GameLift fleet instances right from the console
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