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Questions tagged with Amazon GameLift Servers

Game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games

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508 results
The game is hosted using Gamelift. In eu-central-1 location, the players playing from Russian Federation have sent many complaints that they always get disconected from the games after about 1 minute ...
2
answers
-1
votes
45
views
asked a month ago
I'm developing multiplayer game in Unity with authoritative server. I'm using GameLift's [sample](https://github.com/amazon-gamelift/amazon-gamelift-plugin-unity) project for testing scenario and proc...
4
answers
1
votes
111
views
asked 3 months ago
I'd like to have gamelift fleet location inside mainland China. How to do that? I read this part a bit: https://www.amazonaws.cn/en/about-aws/china/ But I wonder if this process is done with the part...
1
answers
0
votes
54
views
asked 3 months ago
Since today, when attempting to deploy a CloudFormation template defining a Gamelift Contianer fleet, the deployment fails at the final stage of fleet creation. The full error I am seeing is as follo...
2
answers
0
votes
65
views
asked 3 months ago
Can the ticket be terminated by Request Timeout in Matchmaking Configuration in FlexMatch if the ticket status is any of the following? * PLACING * QUEUED * REQUIRES_ACCEPTANCE * COMPLETED Thanks!
2
answers
0
votes
82
views
asked 6 months ago
I'm trying to read the matchmaking ticket status by game client. There's an SNS topic that receives events from Flexmatch. These events are ultimately read by the game client, which checks the status...
1
answers
0
votes
93
views
asked 6 months ago
Hi I'm following this roadmap: https://docs.aws.amazon.com/gameliftservers/latest/flexmatchguide/match-tasks.html I've reached point: "Set up notifications (optional). Since matchmaking requests ar...
1
answers
0
votes
107
views
asked 6 months ago
Hi! I read the article and examples here: https://aws.amazon.com/gamelift/servers/pricing/flexmatch-pricing/ The pricing is understandable if there are a lot of players who can be matched. However, ...
3
answers
0
votes
173
views
asked 6 months ago
Greetings! I am currently working on matchmaking using the FlexMatch service and GameLift Anywhere. I have a third-party server hosting solution that is connected to the GameLift Anywhere Fleet. Ther...
1
answers
0
votes
133
views
asked 7 months ago
When creating a Gamelift Fleet using `aws gamelift create-fleet`, we have the option of specifying server processes and their launch parameters. We want to try out the Container Fleets, and we don't ...
2
answers
0
votes
153
views
asked 10 months ago
Hello AWS Support, I am currently using GameLift Managed EC2 with Server SDK 5.2.0 to host a multiplayer Unreal Engine 5.4 (Lyra-based) dedicated server. The fleet was successfully created, and insta...
1
answers
0
votes
137
views
asked a year ago
Hello, I have a huge issue with setting up my build in a gamelift fleet because I cannot see what is going wrong and do not know how to improve it. My problems can be broken down as followed: 1. No...
3
answers
0
votes
253
views
asked a year ago
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