Questions tagged with Game Server Hosting & Backends

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Hi, I am trying to add concurrent server processes to my instance. I wonder how to make sure the activation succeeds for the instances with concurrent process. In my activation code for gamelfit in...
1
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716
views
asked 8 months ago
Hi! I've tried to follow these guides: https://docs.aws.amazon.com/gamelift/latest/developerguide/unreal-plugin-anywhere.html for setting up Testing on a local machine and...
2
answers
0
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966
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David
asked 9 months ago
im using unity multiplay service previously, but due to some limitation we decide to change to aws gamelift. i have read some examples from github to integrate...
1
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0
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946
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kena
asked 10 months ago
hello please help me to enable audio and narrator features on my windows server instance on lightsail. I am blind, so it is not possible for me to be enabled myself
2
answers
1
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336
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harry
asked a year ago
Hello, I am trying to run my gamelift fleet on Arm64 devices.But when i compile the c++ sdk i am getting .so file which i am putting in x86 folder(only this folder exist in unreal plugin in...
1
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593
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sanjay
asked a year ago
Let's say a new player is joining via backfill. I want to update him to the matchbackfill data with StartMatchBackFill method. How can I get his matchmaking attributes such as team, skill attributes...
1
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0
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571
views
asked a year ago
I am using Gamelift with Unreal Engine and the c++ server sdk documentation for 3.x is very ambiguous. I am trying to call the startMatchBackFill() method from the server SDK and not able to find a...
2
answers
0
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541
views
asked a year ago
One of the API call from my gamelift server is failing due to certificate issue. I tried installing certificate using: certutil -addstore CA C:\game\PATH\Certificates\###.####.crt. However, the...
1
answers
0
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617
views
asked a year ago
So I have a queue based matchmaking system where I am lowering the minimum players needed every couple of seconds. What I am noticing is, sometimes matchmaking takes too much time and then I might...
1
answers
0
votes
537
views
asked a year ago
I have noticed a few tickets are failing with status 'GameSessionError, server not in a state to accept player' once I stop backfill for the session. How can this issue be addresed? How can I ensure...
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0
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361
views
asked a year ago
I have a matchmaking rule set for 100 players. i want backfill to have high priority over creating a new session. But I'm seeing that backfill priority is for only algorithm "extensivesearch"....
1
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0
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599
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asked a year ago