Questions tagged with Game Server Hosting & Backends

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My Flexmatch "GameLift Matchmaking Event" is giving an error that says "MatchmakingFailed" and reason is "PLACING_FAILED" with the following message that says "Game session reservation has failed...
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91
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Mike
asked 23 days ago
So i keep getting this annoying error saying "SERVER_PROCESS_CRASHED -- The server process exited without calling ProcessEnding(). Check your game session log to see why ProcessEnding() was not...
2
answers
0
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373
views
Mike
asked a month ago
Hello again everyone Im here again with a few doubts related to the drawing of my architecture for a MMORPG (for my MBA program), I just wanted to check if its this drawing is understandable, or if...
1
answers
0
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272
views
asked a month ago
Hi! We are experiencing serious issues with the server performance in India, Mumbai (ap-south-1). We set up a dev environment in Germany and managed to get 50 server FPS capped (good Server tick...
2
answers
0
votes
839
views
asked 2 months ago
We're building a (web) game using [AWS GameLift with a "Realtime server"](https://docs.aws.amazon.com/gamelift/latest/developerguide/realtime-intro.html) for the multiplayer backend. We'd like to...
1
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873
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Bas
asked 3 months ago
Hello, Is NodeJs Still not officially supported for Gamelift custom server Sdk ? and is it a good option as a Backend for a MOBA RTS-type Unreal Game? Any help is much appreciated
1
answers
0
votes
878
views
5121ayh
asked 5 months ago
Hi, I have a queue which do matchmaking and after successful matchmaking, it creates an automatic backfill request to fill remaining player slot. The backfill works fine until a player who was part of...
2
answers
0
votes
956
views
asked 6 months ago
I have the Unreal Gamelift plugin for AWS integrated. I am able to setup my user with AdministratorAccess + GameLiftGameServerGroupPolicy successfully, but I cannot find any information on how to...
1
answers
0
votes
877
views
asked 7 months ago
I see that by default, the flexmatch doesnt support duplicate playerId. However, In my game, I want duplicate playerId to be. Is there any way to allow matchmaking for the same playerId twice or even...
2
answers
0
votes
834
views
asked 7 months ago
Hi, So I have a server in Gamelift that have 3 game modes. How can I spin up the server with the game mode for which Flexmatch created the session? Lets say FlexMatch created a match for "1v1", How...
1
answers
0
votes
841
views
asked 7 months ago
Thanks for taking the time to help me out! **Overview:** I am developing a battle simulation game where players setup their battle board and face off against each other. I am looking for a server...
1
answers
0
votes
866
views
asked 7 months ago
I managed to include the AWS GameLift Plugin in a UE 4.27.2 C++ Sample Project and deployed my first GameServer to the Cloud, which is pretty awesome :-) Kudos to the team who made this plugin, it is...
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878
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ricky
asked 8 months ago